

That is (without crit), the outgoing Damage is: It is not added to other Damage Bonus percentages, but is rather added to the base damage (before other multipliers are applied).

The Normal Attack "DMG Bonus" is applied differently from other Damage Bonuses.Constellation Level 6, Sango Isshin: "While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP." Healing a character at maximum HP counts for this constellation.Constellation Level 4, The Moon Overlooks the Waters: "While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her.Constellation Level 3, The Moon, A Ship O'er the Seas: Increases this talent's level by 3 and raises its maximum level to 15.Constellation Level 2, The Clouds Like Waves Rippling: Increases the healing that nearby party members under 50% HP receive from Kokomi's Normal and Charged Attacks during Nereid's Ascension.This DMG is not considered Normal Attack DMG." Constellation Level 1, At Water's Edge: "While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG.Kokomi's Passive Talent 2, Song of Pearls, increases the Normal and Charged Attack DMG Bonus from Nereid's Ascension by 15% of Kokomi's Healing Bonus.

